Jose Luis Ponton

UPC. Character Animation. Machine Learning. Computer Graphics. XR.

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Hello! I am a Ph.D. student at Universitat Politècnica de Catalunya in Barcelona (Spain), working at the ViRVIG research group.

My research interests are character animation, virtual and augmented reality, deep learning and computer graphics.

Currently, I am working in data-driven character animation, in particular, motion understanding and synthesis, motion matching, retargeting, inverse kinematics, motion capture and virtual reality avatars.

I received my M.Sc. in Computer Graphics and B.S. in Computer Science at Universitat Politècnica de Catalunya.

news

Feb 13, 2025 Our paper DragPoser was accepted at Eurographics 2025.
May 01, 2024 I am starting an internship at Max Planck Institute for Informatics under the supervision of Prof. Dr. Christian Theobalt.
Apr 30, 2024 I’ve joined the core R&D team at Hyper Online, a YCombinator and Amazon-backed startup, as an external contractor to continue developing virtual avatars for VTubers.
Apr 01, 2024 Our paper Stretch Your Reach was accepted at the CHI ‘24 conference on Human Factors in Computing Systems.
Mar 16, 2024 Our paper Exploring the role of expected collision feedback in VR was accepted at the 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2024).

selected publications

  1. dragposer.gif
    DragPoser: Motion Reconstruction from Variable Sparse Tracking Signals via Latent Space Optimization
    Jose Luis Ponton, Eduard Pujol, Andreas Aristidou, Carlos Andujar, and Nuria Pelechano
    In Eurographics 2025
    Computer Graphics Forum, 2025
  2. stretchyourreach.gif
    Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction
    Jose Luis Ponton, Reza Keshavarz, Alejandro Beacco, and Nuria Pelechano
    In Proceedings of the CHI Conference on Human Factors in Computing Systems, May 2024
  3. sparseposer.gif
    SparsePoser: Real-Time Full-Body Motion Reconstruction from Sparse Data
    In SIGGRAPH Asia 2023
    ACM Trans. Graph., Oct 2023
  4. fittedavatars.gif
    Fitted avatars: automatic skeleton adjustment for self-avatars in virtual reality
    Jose Luis Ponton, Victor Ceballos, Lesly Acosta, Alejandro Rios, Eva Monclus, and Nuria Pelechano
    Virtual Reality, Jul 2023
  5. animationfidelity.gif
    Animation Fidelity in Self-Avatars: Impact on User Performance and Sense of Agency
    Haoran Yun, Jose Luis Ponton, Carlos Andujar, and Nuria Pelechano
    In 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), Mar 2023
  6. mmvr.gif
    Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices
    Jose Luis Ponton, Haoran Yun, Carlos Andujar, and Nuria Pelechano
    In ACM SIGGRAPH / Eurographics Symposium on Computer Animation
    Computer Graphics Forum, Sep 2022
  7. avatargo.gif
    AvatarGo: Plug and Play self-avatars for VR
    Jose Luis Ponton, Eva Monclus, and Nuria Pelechano
    In Eurographics 2022 - Short Papers, May 2022