Max Planck Institute for Informatics

  1. May 2026 – Present

    Postdoctoral Researcher

    Robotics, generative AI and human motion models. Supervisor: Christian Theobalt.

  2. May 2024 – Jul 2024

    Research Intern

    Researched diffusion model-based motion capture from insole sensor data (Eurographics 2026 paper). Supervisors: Christian Theobalt and Marc Habermann.

Meta

  1. Nov 2025 – Jan 2026

    External Research Collaborator

    Continued motion style transfer research at Meta via NonStop Consulting AG (internship extension).

  2. Jun 2025 – Nov 2025

    Research Scientist Intern

    Developed a scalable AI motion style transfer framework, from prototype to production within the metaverse team (SIGGRAPH 2026 paper). Supervisors: Petr Kadleček and Yuting Ye.

Universitat Politècnica de Catalunya

  1. Feb 2026 – Apr 2026

    Postdoctoral Researcher

    Researched generative AI for virtual human animation. Co-supervised PhD and Master's students and contributed to European grant proposals. Supervisors: Nuria Pelechano and Carlos Andujar.

  2. Sep 2023 – Jun 2025

    Teaching Assistant

    Taught Computer Graphics and GPU Programming in the Computer Science degree.

  3. May 2021 – Nov 2022

    Researcher

    Researched real-time data-driven motion synthesis for character animation, including Motion Matching.

  4. Apr 2019 – Apr 2021

    Research Intern

    Developed a VR-assisted architectural design application for the architects of Sagrada Familia.

Hyper Online

  1. Feb 2024 – Jan 2025

    Research Engineer

    Developed the computer vision-based motion capture pipeline for Hyper's desktop application, including pose, hand and face tracking and skeletal retargeting. Researched AI models for audio-to-blendshapes.

CYENS Centre of Excellence

  1. Jul 2022 – Sep 2022

    Research Intern

    Researched human motion reconstruction from sparse VR input using deep learning (SIGGRAPH Asia 2023 paper). Supervisor: Andreas Aristidou.

Universitat Politècnica de Catalunya

  1. Nov 2022 – Dec 2025

    Doctor of Philosophy (PhD) in Computer Science

    Grade: Cum Laude. Thesis: Learning Data-driven Character Animation for Avatars in Virtual Reality. Supervisors: Nuria Pelechano and Carlos Andujar.

  2. Sep 2020 – Jun 2022

    Master in Innovation and Research in Informatics

    Grade: 9.15/10.00. Specialization in Computer Graphics, Character Animation and Virtual Reality.

  3. Sep 2016 – Jul 2020

    Bachelor Degree in Informatics Engineering

    Grade: 9.03/10.00 (rank 3 of 239). Specialization in Artificial Intelligence, 3D Graphics/Geometry and Game Programming.